Input: introduce input_inject_event() function
Create input_inject_event() function which is to be used by input handlers as opposed to input_event() which is reserved for drivers implementing input devices. The difference is that if device is "grabbed" by some process input_inject_event() will ignore events unless sent from the handle that is currently owns the device. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -256,7 +256,7 @@ static ssize_t evdev_write(struct file * file, const char __user * buffer, size_
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if (evdev_event_from_user(buffer + retval, &event))
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return -EFAULT;
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input_event(list->evdev->handle.dev, event.type, event.code, event.value);
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input_inject_event(&list->evdev->handle, event.type, event.code, event.value);
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retval += evdev_event_size();
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}
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@@ -424,8 +424,8 @@ static long evdev_ioctl_handler(struct file *file, unsigned int cmd,
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if (get_user(v, ip + 1))
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return -EFAULT;
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input_event(dev, EV_REP, REP_DELAY, u);
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input_event(dev, EV_REP, REP_PERIOD, v);
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input_inject_event(&evdev->handle, EV_REP, REP_DELAY, u);
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input_inject_event(&evdev->handle, EV_REP, REP_PERIOD, v);
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return 0;
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