perf annotate: Separate objdump parsing from actual screen rendering
Because in 'perf top' we'll need to parse just once and then, as samples come, render multiple times with evolving counter values. Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Mike Galbraith <efault@gmx.de> Cc: Paul Mackerras <paulus@samba.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Cc: Tom Zanussi <tzanussi@gmail.com> LKML-Reference: <new-submission> Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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@@ -67,6 +67,10 @@ int symbol__alloc_hist(struct symbol *sym, int nevents);
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int symbol__annotate(struct symbol *sym, struct map *map,
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struct list_head *head, size_t privsize);
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void symbol__annotate_printf(struct symbol *sym, struct map *map,
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struct list_head *head, int evidx, bool full_paths,
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int min_pcnt, int max_lines);
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void objdump_line_list__purge(struct list_head *head);
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int symbol__tty_annotate(struct symbol *sym, struct map *map, int evidx,
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bool print_lines, bool full_paths, int min_pcnt,
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