8 Commits

Author SHA1 Message Date
e5fd8beec4 continued refactor from few years ago. Added NullDriver moduleLoader test plugin, deleted some older unused or unfinished modules, split SDK off into class includes for the namespace and finished their refactoring. 2020-01-30 02:40:53 -05:00
CJ Laing
0ba68a1e1e Fixed some small bugs and added preliminary Windows support. Overwatch is officially PHP7 dependant now. 2016-11-06 18:07:45 -05:00
ShadowEO
b128b0ffd7 Staging core changes for move to SDK. Removed unused, refactored, or deprecated classes. 2016-06-26 02:12:37 -04:00
ShadowEO
d30f5ce5b4 Refactored defines and core includes, added root permissions check on InputDeviceServices and fixed the weird one character space in the log that occurs after the requires. 2016-05-31 16:57:43 -04:00
ShadowEO
4dda7b99de * Implemented socket and AutoRemote listeners on both port 1337 and 81 respectively
* Added beginning framework for API Key and User Authentication.
2015-08-08 17:51:47 +00:00
ShadowEO
0d8d52e159 * Module loading fixed
* APIQL Class added
* ReactPHP framework added
* Implemented command reading from FIFO pipe
2015-08-01 02:54:29 +00:00
ShadowEO
95164ec8f8 * Fixed LogEcho to produce line endings on Command Line
* Fixed module loading (Abstract API Definition class is still broken)
* Fixed directory scanning in libModOverwatch.class.php
2015-07-31 18:40:35 +00:00
ShadowEO
a12190d46e Initial Commit for BitBucket 2015-07-27 18:06:37 +00:00